Showing posts with label 90's. Show all posts
Showing posts with label 90's. Show all posts
Thursday, April 19, 2012
A World Without Ends
I have great news! I'm alive!
Final time for my marathon run: 4:29:04. I was extremely excited to know I made it under four and a half hours. The whole time I was running that's what I was thinking: I really want to get under four and half.
All in all, great experience. I was REALLY starting to feel it around mile 24, but by then you're all in. Nothing left to do but move forward and hope that your limp body doesn't fall to the pavement before you cross the finish line. And if it does, hope that its at a point where the momentum of your tumbling carries you over the line. What a great photo finish that would be.
Most would say that I'm a glutton for punishment, but I truly enjoyed myself, and not just because I accomplished a life goal. The support of friends and family I had backing me, that ridiculous poster my friend Phil made for the event, and all the other inspiring/ridiculous posters people had made for runners all made the experience unforgettable. A few of my favorite signs/posters:
"Worst parade ever."
"There will come a day when you can no longer do this. Today is not that day."
"Because 26.3 miles would just be CRAZY."
"I'm lazy."
And a few others which I've forgotten in the foggy haze of my post adrenal mind. But the one in the photo above was the one I was looking for, because it meant, "Hey, there's some blue Gatorade and a Cliff bar up ahead."
The question is, "Now what?" I'm done. Months of training, treating my body as well as I could, and following through with my mad dream to the end has paid off. The race is over. Mom suggested Boston Marathon. The qualifying time is three hours and ten minutes. I have to beat my time by an hour and nineteen minutes. I don't think that'll be happening anytime soon.
I will admit, this has given me more of a vigor for life, not wanting to be complacent but to push the limits as far as they can go, no matter what I do. Two years ago, had you told me I was to finish a marathon, I would've laughed. Or maybe I would've have believed you, yet still been shocked. Until a couple years ago, a little over two miles on the tredmill was all I could do before I became winded. That was my limit, until I created new limits. So, a limit isn't really a limit at all in some circumstances. A limit tells you what you can do right now. But it stands there, waiting for you to push past it, and when you do it has to catch up in order to stop you again. And again. And again.
So seriously, not trying to be a motivational poster in the 90's, but you really can do whatever you want. You simply have to be willing to work. You can't expect it to just happen. It took a year and a half to go from two miles to 26.2 miles. It was tough. There were bad days that involved the walk of shame to finish. Then there were days where I felt like I could run through brick walls and keep going. There is no end. You make your own ends.
Most things are mental anyway. We think it's impossible. Running a marathon sounds hard, I agree. Truly, its one of the easiest things. You put one foot in front of the other. That's it. You don't have to do anything else. You don't have to play an intricate line on the piano. You don't have to solve a difficult physics equation. You don't have to perform brain surgeory. You just have to put one foot in front of the other. Pain, discomfort, that's all mental. You can over come that, unless your leg actually snaps in two. But if you keep running, I'd really really respect you. That's hardcore.
In other news, my mother tells me my Aunt Pegge has sent me a typewriter owned by my great-grandfather, Silas Clark. Really excited about that. So, for any of your who legitamately planned to send me a typewriter and looked through all the local antique malls, I'm grateful but the need is no longer present. You can go back about your business. I'll ask for something later though.
That's all I have. Glad we had this little pep talk. Take care. Push those limits.
Peace.
Thursday, May 20, 2010
Should I Give Up My Childhood and Move On?
Lately, I've had this frightening urge to get rid of the Super Nintendo. I say lately, but actually, come to think of it, I've had this feeling for several years now. Part of me says, "Mike, the 90's are long gone. Get over it, and walk forward, through the dark curtain of the future." Another part then says, "Mike, what joy will you have in this world when that console and all the games are gone? What if one day, a few months down the line, you want to play Super Mario All-Stars, or Dave comes into town but there's no TMNT IV: Turtles in Time? And your children, think about your children! You want to bring them up right, with a knowledge of a better time, forcing them to relive your childhood by watching Ren & Stimpy and The Adventures of Pete and Pete, and feed them Dunkaroos." Then the negative side says, "Mike, you're kids won't give a crap. These 3-dimensional HD graphics take sprite images and mash them until their nothing but juice. 16-bit graphics are dead, Michael. And you need to accept that. Plus, there will always be Zelda and Mario Kart. Just not...your idea of Zelda and Mario Kart."
The 16-bit age offered a lot of challenge. To be rather honest, I had (and actually still have) more difficulty playing old SNES games than these new PS3/Wii/XBox 360 games. Such as a little game called Super Ghouls and Ghosts. Probably one of the most difficult 16-bit games I ever invested time into. Never made it to the third level. Well, maybe once. But the game only had about 10 levels. That's it. No side missions. No online multiplayer. Didn't have to collect all the secret beans to get the ultimate sword. Yet, somehow, it provided hours of entertainment (and frustration). AND TETRIS! Incredibly simple concept. I put so much time into that game on the old big gray brick Gameboy (Pokemon and Legend of Zelda: Link's Awakening also stole many hours of my life). SNES and Genesis were so simple. They had like 8 buttons, yet there was so much strategy and timing involved.
I do believe that we should give a nod to Wii for at least making the attempt to retrieve all that once was. Thank you for making playing cartridge games on a next gen game console possible.
Ah. And multiplayer used to be more intimate. There was a time when the person you were against would be sitting in the same room, no more than three feet from you. Now they can be hundreds of thousands of miles away. The internet has made a lot possible. You can play almost any game with anyone around the world. Only thing is, you can't slap the controller out of their hand as you're playing Mario Kart. Ah, childhood.
Okay, enough reminiscing. I feel like an old man. And I'm not.
You hang around a little longer Super Nintendo. The day you finally die will be the day I release you from servitude. Or more acurately, our friendship. We've had a good 16 years. I hope we can have 16 more.
The 16-bit age offered a lot of challenge. To be rather honest, I had (and actually still have) more difficulty playing old SNES games than these new PS3/Wii/XBox 360 games. Such as a little game called Super Ghouls and Ghosts. Probably one of the most difficult 16-bit games I ever invested time into. Never made it to the third level. Well, maybe once. But the game only had about 10 levels. That's it. No side missions. No online multiplayer. Didn't have to collect all the secret beans to get the ultimate sword. Yet, somehow, it provided hours of entertainment (and frustration). AND TETRIS! Incredibly simple concept. I put so much time into that game on the old big gray brick Gameboy (Pokemon and Legend of Zelda: Link's Awakening also stole many hours of my life). SNES and Genesis were so simple. They had like 8 buttons, yet there was so much strategy and timing involved.
I do believe that we should give a nod to Wii for at least making the attempt to retrieve all that once was. Thank you for making playing cartridge games on a next gen game console possible.
Ah. And multiplayer used to be more intimate. There was a time when the person you were against would be sitting in the same room, no more than three feet from you. Now they can be hundreds of thousands of miles away. The internet has made a lot possible. You can play almost any game with anyone around the world. Only thing is, you can't slap the controller out of their hand as you're playing Mario Kart. Ah, childhood.
Okay, enough reminiscing. I feel like an old man. And I'm not.
You hang around a little longer Super Nintendo. The day you finally die will be the day I release you from servitude. Or more acurately, our friendship. We've had a good 16 years. I hope we can have 16 more.
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